

While doing so, however, it also makes sure to not deviate too much, so that it still very much feels like Resident Evil 2– but for a modern age. Things have been added, changed around, and removed, to the point where, at times, it almost feels like a new entry in the franchise, rather than a remake of one that came out over twenty years ago. Ever since the game’s reveal, Capcom have been adamant that this isn’t a straight remake of Resident Evil 2 as much as it a re-imagining, and that rings very true throughout the entirety of the experience. From the get go, one of the game’s most impressive feats is just how ambitious it is as a remake. It’s also a game that has equal appeal to the two kinds of people who’ll be playing it- those who have played the original Resident Evil 2, and those who haven’t.

This is the 1998 classic, reimagined with the over the shoulder perspective of Resident Evil 4, and evoking Resident Evil 7 in tone and atmosphere, brought to life by the excellent RE Engine- no matter which style of Resident Evil games you prefer, there’s something here that will surely appeal to you. This is a franchise that has re-invented itself time and again over the course of more than two decades, but Resident Evil 2 feels like the best of all worlds. Impossibly, it manages to not only meet those expectations, but surpass them, and does so in the best way possible. For a large section of the Resident Evil fanbase, 1998’s Resident Evil 2 is the best the franchise has ever been- as a remake of a game with such a strong legacy, expectations from this new rendition of Resident Evil 2 have been monumentally high.
